![]() Then if you want to be precise or have proper alignment to a certain axis, it is required that the hotkeys corresponding to the axis (x, y, z) is pressed.Īn alternate method is to click the button on the header bar to select the default transformation tool you get whenever an object is selected. To elaborate, I know that to make transformations in blender, you need to press the transformation hotkeys (g, r, s) to activate the transformations, which then allows you to move your mouse around to adjust the chosen type of transformation. Moreover, these hotkeys are a bit inhibiting due to the fact that the hotkeys control the axes based on their corresponding letters and the nature of a keyboard not having y grouped together with x and z, requiring you to mentally think which axis it is you are trying to lock to and then find the key you need to press on the keyboard. I prefer the method of being able to first select the type of transformation and then click on the preferred axis I would like to transform on like in maya, rather than pressing a hotkey that instantly activates the transformation and then only afterwards are you able to lock the transform to a desired axis. ![]() In short, I would like to know how, if possible, to make blender hot keys g, r, s select the transform tools instead of activating the transformation. While I like how most of the layout is modular in blender as compared to maya (I’m transitioning over from maya) I am a bit annoyed by the transformation hotkeys. You can update add-ons, but you may need to configure their corresponding keyboard shortcuts in order for them to function properly.I was wondering if the hotkeys for translation, rotation, and scale could be remapped or altered in anyway. Note: If you are the developer of any of these add-ons and do not wish for them to be used, please reach out to me. The version with addons contains the following addons: With Addons vs Without Addons With Addons Select “Universal_WO_Addons.py” in downloaded folder.In Blender go to: Blender Preferences → Keymap → Import.In this case, no addons will be used for installation. You might want to create a backup before replacing files. And restarting some addons may break shortcuts associated with the addon. This method will overwrite your Blender preferences. %USERPROFILE%\AppData\Roaming\Blender Foundation\Blender\YOUR BLENDER VERSION Copy the files in the “With Addons” folder and paste them to:.In this case, the missing functionality of Blender is augmented with the help of the third-party addons. Select “Universal.res” in downloaded folder.In Cinema4D go to: Windows → Command Manager → File → Load.(Optional) Install Drop to Floor by Alpha Pixel.%AppData%\Maxon\YOUR CINEMA 4D VERSION\library\scripts Copy files in downloaded “Scripts” folder and paste them to:. ![]() Select “Universal.mhk” in downloaded folder.In Maya go to: Windows → Settings/Preferences → Hotkey Editor.Copy files in downloaded “Marking Menus” folder and paste them to Documents\maya\YOUR MAYA VERSION\prefs\markingMenus.Blender 3.4 (probably won’t work on older versions).The keyboard shortcuts are tested on the following program versions: ![]() The most complex and problematic integration of hotkeys was in Blender, so the probability of errors there is the highest. This project was made and tested by me alone, so mistakes are possible.
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